On the plurality of worldviews…

The presentation of a heptad of must-see sights in all the world is at least 2,500 years old. Only a few of the actual lists survive; some are known only by reference made in other works. There is generally agreement on six of the seven wonders. The Colossus of Rhodes could not have included by Herodotus. The supposedly harbour-spanning statue was not built until 150 years after his death.

All of the sets of Seven Wonders of the World do agree on one other thing. Each suggested stop for itineraries was offered with the pragmatism of actually paying a visit. Islands in the sky (Aeolia) and divine palaces (Mt. Olympus) never made the cut.

If allowing for the inclusion of imaginary places, no one’s list can be expected to match another. My birthday was this week so I’m treating myself to my choice of the seven. Your results may vary.

Dream

  • The Dreaming

Starting in January of 1989 author Neil Gaiman, and a pageant of talented artists beginning with Sam Kieth, gave us a continuing (re)introduction to the realm of Morpheus. The Dreaming contains everything dreamt or that might be. One location within that is of particular note is Lucien’s Library. Like the features of the domain surrounding it, the books shelved here do not exist in the real world. They are yet to be written (presumably including my own works-in-progress); once completed they vanish from the Dreaming.

The original comic series ran for 75 issues. Roughly a year later, Derek Pearcy adapted the French game Magna Veritas. Steve Jackson Games published it under the name In Nomine. One supplement for this game offered dreamlands as the province of the Archangel Blandine.

  • Arda, The Realm, etc.

Even before the film adaptations of J. R. R. Tolkien’s The Hobbit and The Lord of the Rings by Peter Jackson, artists were inspired to explore the legendarium of Middle-earth. The resulting work is just as inspiring, particularly when the subject is any place called home by the Elves. More than just an extended stay – living in Lothlórien or Imladris (better known as Rivendell) would be ideal.

  • The Wizarding World

If Hogwarts existed in reality, I doubt I’d enroll. (I’m probably more of a mutant than a mage.) However, I would certainly appreciate a tour the campus. Moving stairwells. Animated oil paintings. Interactive ghosts. The School of Witchcraft and Wizardry is a fascinating place. If venturing into the wider, though hidden, world of J. K. Rowling it would be fun to window shop Diagon Alley and maybe meet a dragon.

  • The Discworld

Landfall would not be necessary for the most stunning vista here. A few orbits and scads of photos would suffice. Terry Pratchett stated that the inspiration of Great A’Tuin was a summary of a myth he read at about the age of nine. The description of a flat land on the backs of elephants, themselves on the back of a giant turtle, he claimed was part of a book on astronomy.

The turtle in question is doubtless Akūpāra, the Unbounded, from Hindu literature. Similar beliefs appear in the lore of Native American nations, such as the Iroquois and Lenape.

  • The Etherium

When I was asked for a review of Treasure Planet (2002), I said it was the Disney film for which I’d waited my whole life. The novel on which it is based was, of course, an assignment but I enjoyed reading it. Tall ships and astronomy are mostly unrelated, life-long fascinations. How could a combination be bad?

This very concept was explored in Swords of the Swashbucklers (Marvel Comics, Oct. 1984; Epic Comics, Mar. 1985-Mar. 1987) and the Spelljammer campaign setting for Advanced Dungeons & Dragons (TSR, Nov. 1989-Aug. 1993). There is also a scene in The Adventures of Baron Munchausen (1988), in which some of the characters escape from captivity by climbing the crescent moon. All the while, constellations swim like living creatures in the background.

Which brings us to Montressor Spaceport in the Etherium (i.e., outer space). Watching a crescent moon turn from this…

The Moon

to the view below was one of the most exciting elements of the film for me.

Montressor

  • The United Federation of Planets

Within the territory patrolled by Starfleet, one might wish to vacation on the so-called “Shore Leave planet” or on the “pleasure planet” of Risa. It would be interesting to witness two stars merging into one (as in “Ship in a Bottle”) or an actual Dyson sphere (“Relics”).

Alternatively, this could be where I’d snark about J. J. Abrams as a custodian of the Star Trek universe and the destruction of Spock’s homeworld but I’ll simply gesture in that direction – going straight on to planetfall.

t'khasi

Vulcan is a place about which I’ve some strong opinions. If fact-finding could happen on a fictional planet, this would be a dream come true.

Tardis

  • The TARDIS

The Doctor’s description of where the TARDIS can go is a perfect summary.

All of time and space; everywhere and anywhere; every star that ever was. Where do you want to start?

Where?

A tour of the original Seven Wonders of the Ancient World ending with the Hanging Gardens of Babylon gift shop.


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